Meet the Warrior class designations

Knight

Stats

Allowances

Weapon Allowances

Long sword, Greatsword, Spear, Pike, Lance, Mace, Chained Mace, Morning Star, Pole Axe, Halberd, Jousting Stick, Shield

Armour Allowances

Chainmail Armour, Plated Armour (Metal)

Magic Allowances

N/A

Class Skills

Warrior’s Heart

War cry sends out a shockwave that will stagger enemies and empower allies

Valour

Stats bump 30% when health dips below 40%

Duelist

Stats

Allowances

Weapon Allowances

Daggers, Short Swords, Long Swords, Rapiers, Batons

Armour Allowances

Leather Armour, Chainmail Armour

Magic Allowances

N/A

Class Skills

Flash Imitation

Duelist dashes to chosen opponent at light speed

Pinpoint Accuracy

Slows duelist’s perception of time before a strike to allow for perfect accuracy

Barbarian

Stats

Allowances

Weapon Allowances

Axe, Battle Axe, Hammer, War Hammer, Spear, Club

Armour Allowances

Hide Armour (Animal Skin + Bones)

Magic Allowances

N/A

Class Skills

Blinding Rage

60 seconds of triple power but only 50% accuracy

Not So Think As You Drunk I Am

Alcohol restores health and stamina at the cost of speed in battle

Warlord

Stats

Allowances

Weapon Allowances

Long sword, Double-Bladed Sword, Greatsword, Axe, Battleaxe, Poleaxe, Hammer, Warhammer, Halberd, Glaive, Spear, Pike, Lance, Mace, Chained Mace, Morning Star, Pole Axe, Halberd, Jousting Stick, Shield, Canon, Siege Engine, Flag

Armour Allowances

Chainmail Armour, Plated Armour (Metal)

Magic Allowances

Mage skills: Path of Protection

Class Skills

War Room

Caster receives a bird’s eye view of the battleground and may switch teammates’ positions at will

Checkmate

If one enemy is left on the field and their health is below 15%, any ally can defeat them with a single strike

Beastman

Stats

Allowances

Weapon Allowances

Claws, Teeth, Horns

Armour Allowances

N/A (May or may not wear pants)

Magic Allowances

N/A

Class Skills

Rampage

Blind rage ensues, causing threefold damage but causing the user to attack allies too

Full Transformation

Transforms into a huge animal for a period of time

Spellblade

Stats

Allowances

Weapon Allowances

Long sword, Spear, Lance, Mace, Morning Star, Halberd, Bladed Staff, Staff

Armour Allowances

Leather Armour, Chainmail Armour

Magic Allowances

Mage skills: All paths
Plus a choice of:
Elementalism: All paths
Mysticism: All paths
Degradation: All paths

Class Skills

What Doesn’t Kill Me

Any hits taken in this mode will transform lost health to magical power

Momentum

After building a concession of hits a ground strike will loose a blast of energy, hitting all foes

Templar

Stats

Allowances

Weapon Allowances

Long sword, Greatsword, Spear, Pike, Lance, Mace, Bladed Staff, Wand, Shield

Armour Allowances

Chainmail Armour, Plated Armour (Metal)

Magic Allowances

Rejuvenation: Path of Recovery and/or Path of Encouragement

Class Skills

Tenseiga

A cut from the Templar’s blade will heal rather than damage for a certain time period

I Am Your Shield

Transfers the effects of an attack on an ally to the caster

Paladin

Stats

Allowances

Weapon Allowances

Long sword, Greatsword, Claymore, Lance, Mace, Chained Mace, Morning Star, Halberd, Shield

Armour Allowances

Plated Armour (Metal)

Magic Allowances

Rejuvenation: Path of Encouragement and/or Path of Divinity

Class Skills

Rallying Cry

Bumps allies’ and own stats by 20% at the start of a battle, 40% in a pinch

Sod off Deadite

Paralyses or obliterates undead opponents (level dependent)

Blackguard

Stats

Allowances

Weapon Allowances

Scythe, Sickle, Chain and Sickle, Long sword, Greatsword, Claymore, Glaive, Halberd, Bladed Staff

Armour Allowances

Plated Armour (Bone and/or Metal)

Magic Allowances

Necromancy: Path of Bone and/or Path of Spectres

Class Skills

Mass Siphon

Absorbs up to half of the caster’s health from nearby undead

Bone Plate

Undead minions give up their bones to create thicker armour for the caster

Dragoon

Stats

Allowances

Weapon Allowances

Scythe, Sickle, Chain and Sickle, Long sword, Greatsword, Claymore, Glaive, Halberd, Bladed Staff

Armour Allowances

Chainmail Armour, Dragonscale Armour, Plated Armour (Metal)

Magic Allowances

Mage skills: All paths
Dragoon specialisation: All paths

Class Skills

Dragon Roar

Sends out a blast or shockwave of either elemental of physical power by shouting

Spread Your Wings

Sprouts elemental or physical wings for a determined time period

Monk

Stats

Allowances

Weapon Allowances

Bo staff, 2 part Staff, 3 part Staff, Staff, Nunchucks, Whip

Armour Allowances

Plain Robes

Magic Allowances

Rejuvenation: Path of Encouragement

Class Skills

Righteous Rein

The more evil the enemy’s intent, the stronger the monk’s fortitude becomes

Seclusion

Shrouds user in an impenetrable mist to reflect on experiences and return more powerful

Mercenary

Stats

Allowances

Weapon Allowances

All

Armour Allowances

All

Magic Allowances

May choose one path of any magical school

Class Skills

Finish the Contract

If opponent’s health is less than 10% a critical strike will cause a knockout

Man With No Home

Can leave any battle at any time (stopping foes from attacking) by forfeiting all alliances (note: once relinquished, a contract can no longer be reengaged)

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