Illusion
With this school, you can bend the minds of others to your will.
Path of Influence
Skill 1
Calm
Cause the target to become calm.
Skill 2
Courage
Cause the target to feel courage.
Skill 3
Discombobulate
Cause the target to become confused.
Skill 4
Vision
Cause the target to have a vision of the caster’s choosing.
Skill 5
Read mind
Allows the caster to read the target’s mind.
Skill 6
Cloud mind
Cause the target to do the caster’s bidding for a certain time.
Skill 7
Allegiance
Cause the target to believe the caster is an ally for the remainder of the fight.
Path of Chaos
Skill 1
Laughter
Cause the target to laugh uncontrollably.
Skill 2
Awe
Cause the target to be in awe of the caster.
Skill 3
Forget
Cause the target to forget what the caster chooses.
Skill 4
Sleep
Cause the target to fall asleep.
Skill 5
Shadow
Allows the caster to create or disguise themself as a shadow.
Skill 6
Invisibility
Allows the caster to make themself invisible to those around them.
Skill 7
Equilibrium distortion
Cause the target to feel completely disorientated and unable to move.
Path of Malevolence
Skill 1
Depression
Cause the target to become depressed.
Skill 2
Rage
Cause the target to feel rage.
Skill 3
Intimidate
Cause the target to feel intimidated by the caster.
Skill 4
Blind
Cause the target to become blind for a certain time.
Skill 5
Nightmare
Cause the target to have nightmares whether awake or asleep.
Skill 6
Horror struck
Shows and surrounds the target with their greatest fear.
Skill 7
Paralyse
Causes the target to feel paralysed and stops them moving.