Illusion

With this school, you can bend the minds of others to your will.

Path of Influence

Skill 1

Calm

Cause the target to become calm.

Skill 2

Courage

Cause the target to feel courage.

Skill 3

Discombobulate

Cause the target to become confused.

Skill 4

Vision

Cause the target to have a vision of the caster’s choosing.

Skill 5

Read mind

Allows the caster to read the target’s mind.

Skill 6

Cloud mind

Cause the target to do the caster’s bidding for a certain time.

Skill 7

Allegiance

Cause the target to believe the caster is an ally for the remainder of the fight.

Path of Chaos

Skill 1

Laughter

Cause the target to laugh uncontrollably.

Skill 2

Awe

Cause the target to be in awe of the caster.

Skill 3

Forget

Cause the target to forget what the caster chooses.

Skill 4

Sleep

Cause the target to fall asleep.

Skill 5

Shadow

Allows the caster to create or disguise themself as a shadow.

Skill 6

Invisibility

Allows the caster to make themself invisible to those around them.

Skill 7

Equilibrium distortion

Cause the target to feel completely disorientated and unable to move.

Path of Malevolence

Skill 1

Depression

Cause the target to become depressed.

Skill 2

Rage

Cause the target to feel rage.

Skill 3

Intimidate

Cause the target to feel intimidated by the caster.

Skill 4

Blind

Cause the target to become blind for a certain time.

Skill 5

Nightmare

Cause the target to have nightmares whether awake or asleep.

Skill 6

Horror struck

Shows and surrounds the target with their greatest fear.

Skill 7

Paralyse

Causes the target to feel paralysed and stops them moving.

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